At Looping Games, we believe a great board game is much more than a set of rules. It is an experience that brings people together, sparks emotions, and creates lasting memories. Since our beginnings with 1911 Amundsen vs Scott in 2013, we have pursued a clear goal: to publish games with personality, elegant mechanics, and a distinctive identity. Every title we release is the result of a meticulous development process, where game design, theme, artwork, and production come together with one purpose: delivering the best possible gaming experience.
- Pedro Soto, illustrator, graphic designer, and co-founder of Looping Games, has shaped the publisher’s visual identity from the very beginning. His expertise in art direction, illustration, and graphic design ensures that every game combines aesthetics, functionality, and production quality into a cohesive experience, with every detail carefully considered.
- Ferran Renalias, mathematician and board game designer, specializes in game development, refining mechanics and pursuing elegance in every design. His work focuses on transforming strong ideas into outstanding games by perfecting balance, pacing, and the overall player experience, ensuring that every decision feels meaningful.
With more than a decade of experience, we continue to collaborate with game designers, illustrators, and creative professionals to help every project reach its full potential. This commitment to editorial development has shaped collections such as the 1900 Series, where historical events inspire compact games with accessible rules and remarkable strategic depth. It reflects our design philosophy: elegance is not about adding more elements, but about ensuring that every element serves a purpose.
At Looping Games, we do more than publish board games. We create experiences designed to endure, bringing people together around the table and earning a place on it for years to come.
Looping Games
Santander, España
info@loopinggames.com
www.loopinggames.com